To view this video download Flash Player VIDEOS 360° VIEW IMAGES Simtown Brand: Maxis. Platform: Windows 95 4.4 out of 5 stars 7 ratings. Platform PC Developer Maxis Software Genres Simulation Original US Release 1995 ESRB: E New & Used (6) from $2.99 + $3.99 shipping. Special offers and product promotions.
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- Note: This is an iOS application.Here is an instruction if you want to play it on the Mac. Among Us lets you play with 4-10 player online or via local WiFi as you attempt to prepare your spaceship for departure, but beware as one or more random players among the Crew are Impostors bent on killing everyone!
Note: This is an iOS application. Here is an instruction if you want to play it on the Mac.
Among Us lets you play with 4-10 player online or via local WiFi as you attempt to prepare your spaceship for departure, but beware as one or more random players among the Crew are Impostors bent on killing everyone!
Originally created as a party game, we recommend playing with friends at a LAN party or online using voice chat. Enjoy cross-platform play between Android, iOS and PC.
The Crew
Objective: fill the group task bar or discover an Impostor!
- Win by completing tasks to prepare the ship or ejecting all Impostors.
- React quickly to undo the Impostor's sabotages.
- Check the Admin map and Security cameras to keep tabs on other Crewmates.
- Report any dead bodies immediately to start discussion of who the suspected Impostor is.
- Call emergency meetings to discuss suspicious behavior.
- Vote to eject suspected Impostors.
The Impostor
Objective: Kill off the Crew!
- Kill crewmates and frame bystanders.
- Pretend to run tasks to blend in with the crewmates.
- Sneak through the vents to quickly move about the ship.
- Use sabotages to cause chaos and divide the crew.
- Close doors to trap victims and kill in private.
Features
- Customization: Pick your color and hat.
- Lots of game options: Add more impostors, more tasks, and so much more!
- Quickly find a game online from the host list.
- In-game text chat.
- Rich discord integration.
- Cross-platform play between PC, Android, and iOS!
Sim Town is probably best described as 'SimCity Junior'. It's basically a simplified version of its phenomenally popular predecessor, aimed squarely at children aged eight to twelve. But whilst the strategic elements have been made far simpler, the visuals have been given a thorough going over with a bucketful of cute paint. And while I was playing it, I was cursing my luck that this sort of thing wasn't around when I was a kid.
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Creating a town is fairly simple, and will be second nature to anyone who's played SimCity 2000 for more than ten minutes. You slap down some roads (or cycle paths if you're feeling particularly green), then place various types of building (residential, commercial or 'fun stuff') in strategic locations. The aim is to create a kind of glistening, shimmering Utopia, balancing the economy, the ecosphere, and the overall quality of life as best you can. As an educational tool, it's kind of like taking geography, social studies, town planning and environmental studies classes all at the same time - with enough fun en route to distract attention away from the fact that basically, you're being educated at the same time.
Unlike its big brother, Sim town presents you with the opportunity to be really, really nosy. You can look inside people's houses and see what they're up to. You can find out who that bloke walking down the street is, what he does for a living, and how he's feeling today. You can even design a character all of your own and give him or her a natty house to live in and then read the entries in his/her diary as time progresses. In addition, to keep the little ones occupied, the whole town acts like a kind of organic Fisher Price Activity Centre - click on a piano in somebody's living room and it starts playing, click on the fruit and veg at the grocer's and watch them dance about on the roof... that kind of thing. In fact, it kept me going for ages. I was gurgling like an idiot and sucking my thumb by the end.
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The graphics are brilliantly designed, managing somehow to pack masses of detail into each small element, yet leave the whole thing looking as crisp and clear as an illustration in a children's book. There's a pleasing selection of silly sound effects to accompany the action, too.
The only downside is the stomach-churning Yankness to the whole thing -it's packed full of burger joints and video arcades; all the inhabitants wear back-to-front baseball caps and ride skateboards. In fact, it's so American, you half expect your Sim Citizens to erect a statue of Abraham Lincoln before bombing the town next door.
However, there's a pretty heavy-handed message lurking away behind all of this toytown kerfuffle. The player is encouraged, nay, practically forced at gunpoint, to create an ecologically friendly town. The financial side of Sim town has been replaced by a 'natural resource' credit system: every item you place on the map will cost you a number of trees, or a few gallons of water from the lake. And you'd better start recycling your rubbish, damn you, or else your pretty little dream town turns into the Armpit City of Death in a trice.
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It's well-designed, easy on the eye, genuinely educational, and most important of all, really good fun. If you're a little kid, that is. If you've got any spare children lying around, buy them a copy of this and, if they don't appreciate it, then there's something wrong with them. For which, as a parent, you can only blame yourself. So there. Just don't be surprised if they start asking for trips to the local mall or a big slice of apple pie.